
Last updated: 2026-08-06 | How we calculate prices
The Game Boy's pack-in launch title, developed by Nintendo R&D1 rather than Miyamoto's team, which gave it a distinctly off-brand feel — Daisy instead of Peach, shoot-em-up stages, an Egyptian/Chinese/Easter Island world tour. Short and breezy by design, built to show off what the hardware could do in a pocket. Still one of the more charming oddities in the Mario catalog.