
Last updated: 2026-08-06 | How we calculate prices
Konami's 1997 roguelike blends a monster-taming loop with a town-building sim — you inherit a tower from your missing father and grind its randomly generated floors to fund upgrades back in Monsbaiya. Each run wipes your gear and levels but your monster companions carry over, and the growing cast of townsfolk gives the grinds a social hook that most dungeon crawlers skip. Underplayed at launch but developed a cult following for exactly that formula.